Tetris
Developer: N3twork
Software: Unity, FMOD
Scope of work:
Worked with team to create UI sounds, including general gameplay and reward feedback. The game featured different seasonal skins, which all included unique sounds.
Role: Sound design, Implementation
Highlighted contribution:
Since the game had so many creative skins, I got to use a variety of synths to create fun melodical sounds.
DietrichDice@gmail.com