Resident Evil 4: VR

Developer: Armature studios, Meta, Capcom

Software: UE4, Meta quest

Scope of work:
Worked with team to create and implement audio assets, including: weapons, pick ups, sequences, and UI. Also did additional mix work to ensure sound quality on Meta Quest.

Role: Sound design, Implementation. Systems Design

Highlighted contribution:
Created character specific dynamic "Rage" audio systems that change sound based on player state.

Also, I love Resident Evil 4.

DietrichDice@gmail.com