

Resident Evil 4: VR
Developer: Armature studios, Meta, Capcom
Software: UE4, Meta quest
Scope of work:
Worked with team to create and implement audio assets, including: weapons, pick ups, sequences, and UI. Also did additional mix work to ensure sound quality on Meta Quest.
Role: Sound design, Implementation. Systems Design
Highlighted contribution:
Created character specific dynamic "Rage" audio systems that change sound based on player state.
Also, I love Resident Evil 4.
DietrichDice@gmail.com