Bear & Breakfast

Developer: Gummy Cat Studios

Software: Unity, Fmod

Scope of work:
Took full ownership of the project's audio. Created/Implemented sounds for UI, ambience, voice over, weather, equipment, NPCs, etc. Designed the systems driving music, weather, NPCs, and object placement in real time.

Role: Sound design, Implementation, Systems design

Highlighted contribution:
Created state based dynamic weather system, which could then be used to inform other sounds to change based off of a weather event.

Also my favorite game I have worked on.

DietrichDice@gmail.com