

Bear & Breakfast
Developer: Gummy Cat Studios
Software: Unity, Fmod
Scope of work:
Took full ownership of the project's audio. Created/Implemented sounds for UI, ambience, voice over, weather, equipment, NPCs, etc. Designed the systems driving music, weather, NPCs, and object placement in real time.
Role: Sound design, Implementation, Systems design
Highlighted contribution:
Created state based dynamic weather system, which could then be used to inform other sounds to change based off of a weather event.
Also my favorite game I have worked on.
DietrichDice@gmail.com